29/12/20
On this day, I started the main production of my game, I added scripts to my player so that he could move. I made 3 scripts overall, one being player movement, one being a camera follow script, and one being a main menu script, however I only used the movement one at this point, and this is shown below:

My player was able to jump, move left and right and navigate around the early on map quite easy without any issues.
30/12/20
On this day I began to work with my scripts, and add more to my game, firstly I attached the main camera to the player object so that it would follow the player when it is moving. Below is an attached image of the camera on the player object.

31/12/20

Here I created my main menu, I added the play and exit buttons to the game so that when I click on them they do what they say. After this I created 2 scripts for the buttons themselves so that they would properly act upon the clicks, these are shown below:

Exit Game Script

Play Game Script
I recorded 2 videos about the scripts and them working inside of my game. These are below:
Play Button
Exit Button
4/01/21
On this day I added a simple sound addition to the main menu, whenever I click on the buttons, this is good as the main menu is no longer empty.
5/01/21
On this day I did quite a lot, to start with I created spikes which would kill the player when they land on them, pictured below:
I also created a door in which the player would run into, and then that would put them onto the next scene, this is the same code as the kill player code, however it just moves onto another scene instead of restarting the same one.
9/01/21
On this day I added in my enemy NPC which is tasked with killing the player, to begin with I added my code from a previous game that I created so that the enemy will follow the player, this is pictured below:

This makes my enemy character move towards the player character so that once it touches, then it kills the player, and the player is respawned. Below is a video of the enemy moving towards the player and killing them.
10/01/21
On this day I added my arrow which the player will shoot enemies with. I created an empty which Put an arrow prefab into and then made a script which would take care of it all, this is pictured below:

I also added some music to the game, I started by adding main menu music so that the player is greeted by a Viking style of music. Below is a short snippet of it:
After this I acted upon feedback which I got during my quality assurance testing phase, the 3 people that I shared the game to all brought up that the player character got stuck often on the different blocks, I fixed this issue by adding one large box collider to an area of ground which could be covered by one and removed the other ground items’ box colliders.
11/01/21
On the final day creating the game, I finished up small parts of the final level and added a door which brings you back to the main menu at the start of the game, in addition to this I added a final section of enemies which are tasked with killing the player.