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Dev Blog week 2

This week we began by creating a mood board as well as an asset list for the assets that we are going to create for the game, below is a screenshot of the asset list:

Here is the complete asset list for the game that we wish to use, I will be creating the environment for the game, such as doors, floors, and walls, along with a key and a battery which will be used within the game.

A couple of ideas that I currently have are tiled floors and walls, along with a door which is similar to the doors in hospitals from the 19th century this door probably won’t look too out there as it would just be a simple door with a window that is in the upper middle portion of the door. Also, for the battery I might create a large one so that it is easily recognizable to the player playing the game and finally, I might create the key to imitate large keys of the 19th century, keeping everything in line with the time period of the hospital.

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