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My Portfolio / Iron Games

About us.

 Iron Games is a games development and publishing company which assists in the development of indie games with smaller or larger studios, we strive to bring indie games to the mass market bringing in new people to indie games all across the world. 

We strive to create high quality indie games for a worldwide audience. 

The team at Iron Games is dedicated in creating these high quality experiences for people and all have great individual skills that can enhance the products in their own special ways. 

Our Goal

Our goal at Iron Games is to help create the best possible versions of indie games, this can include FPS games, adventure games and much more. 

Previous Work

Financial Side

How is Iron Games financed and how much does it earn a year?

We were initially funded by crowd funding money, then we moved onto share holders once the business was set up. 

Each year we earn anywhere from £70000 to £100000, this is entirely based on how many games we work on and release each year and how much we charge developers per game/ how copies are sold. In addition to this, we make our money by advertisements and also sponsorships with different companies during and after production of a game. This helps us reinvest into new games and also allows us to push ourselves further with the quality of games.

How much will it cost to work with Iron Games?

There are no set rates for our company, but due to our high level of dedication to each product we assist with it will be roughly in line with £5000-£15000 depending on the type and scale of the game at hand. You can contact us for more details. 

How to contact us

Email us at Support@IG.co.uk:

                     Irongames@IG.co.uk:


Call us at 01925 91221


You can view our progress in making games on our wordpress site and our currently released games on our itch.io site.

5/5

Rated 5/5 by Stonks media.

Categories
3D character Design

Zremesher Dog

Here is my attempt at remeshing a dog model from Zbrush, i used clay to fill in the gaps of the zSpheres and then i used the smooth stronger tool to start smoothing out the model, I then went over smaller details and used clay and the standard smooth tool to smooth out the little details to make it less blocky.

Here is the view of the dog when i press shift + F.

Categories
Creative business pitch

Creative Business- Iron Games Powerpoint

Categories
Level Design

Week 3 level design: Environmental storytelling.

Here is my attempt at an environmental storytelling level within unreal, i made a cave with a large walkway over fire which then went into a corridor with a sarcophagus inside of it hinting at an ancient presence within the cave.

Categories
Level Design

Level Design Week 2: Landscaping

This week I made a simple level in unreal with the landscaping tools where i created a simple mountain environment with a sort of canyon part and open area with a dried up river within it.

I also used the foliage tool with assets from the unreal marketplace to populate the landscape with trees and bushes.

Categories
3D character Design

Week 3 Character Design: Gregory the Komodo Dragon

This week I used Z spheres to create a rough model for an animal, I initially started out making a frog, however it went a bit pair shaped and I then started to create a Komodo Dragon which I think went quite well considering it wasn’t even meant to be one at the start.

I used the move tool to move the spheres around into position and scaled them appropriately to create the legs and toes along with claws.

Categories
3D character Design

Week 2 Character Design

Here is my first attempt at using the Dynomesh tool within Zbrush to help me sculpt a pumpkin, I added a top part to it which ended up looking like a mushroom cloud, but I think that overall it went quite well.

Categories
Level Design

Early Blockout

Here is the overview of my blackout, it’s got a simple design of some houses with a river and bridge in the middle, as well as a temple with a cube that gives it some elevation. The map also has some cover which lets the player hide behind it to avoid any enemies if they were in the map.
Here is the bridge.
Temple elevation.
Cube of truth in the temple.
Elevation in house, good for cover too.

Categories
Creative business pitch

Initial Moodboard

This is my moodboard, it’s inspired by level design and animation.