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3D character Design

Week 3 Character Design: Gregory the Komodo Dragon

This week I used Z spheres to create a rough model for an animal, I initially started out making a frog, however it went a bit pair shaped and I then started to create a Komodo Dragon which I think went quite well considering it wasn’t even meant to be one at the start.

I used the move tool to move the spheres around into position and scaled them appropriately to create the legs and toes along with claws.