I have created several prototypes for my animation, in this blog post I will go through some that I have made and have descriptions about them.
Vehicle Movement
In this video I am testing the movement animation for the vehicle I want to use, in the final piece this will be in the start of the animation, driving towards the main camera.
Intro to animation
In this video, the beginning of the animation is shown in its prototype phase with blockout assets for some of the models and no textures visible, this is so i can get a mainly complete idea produced quickly before I refine, model and combine everything together to create the final piece.
Intro to animation 2
After i made the initial prototype to the animation start, i carried on working on it, adding new animations and features to it, below are 2 versions that I made, the first being without textures, and the second having textures as it’s a test render.
I made this rendered and textured prototype because I wanted to make sure that it is all viable and works well together and that nothing sticks out over anything else, I also made it to make sure that I was able to create different versions of prototypes with varying level of quality/ completion.