In this blog post I will show a couple of different VFX tests that I have created for my VFX animation.
VFX Test 2: Lasar firing test.
In this test animation I created a particle system which shoots a laser out of each cannon on the ship, when shooting they continue on in their own path and aren’t joined with the ships themselves, therefore they continue on in a straight line until they hit something, for example one of the enemy ships in my animation.
VFX Test 2: Ship chasing a second ship with lasers shooting.
In this test animation I created a short snippet of part of my final animation showing one of the ships chasing another one while firing its weapons at it. This part of the animation will be included towards the start of the final version, just before the viewer is transported into the eyes of the person on the ground who is witnessing the battle above them.
For these tests, I was inspired by Star Wars’ lasers Aswell as sci-fi lasers that are used commonly in space adventure games/ shows. I also chose to have lasers as I could easily learn and then create laser beam particles that are fired out the guns.
VFX Test 3: Flame
For this VFX test, I created a flame which will be used on the ground scene in my animation, for this vfx shot I created a simple flame using the quick flame effect and then modifying it to my liking, including some nodes that I used to edit colour, intensity and strength of the flame. To get this working in my animation I need to render it out and then place it on an animatable plane over the top of the barrel I wish to use to hold the flame. Once this is done it will look as if the flame is actually in the scene and not just an image.
VFX Test 4: Sparking wire/cable.