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dev blog Major Project

Dev Blog: Phase 3 Asset Creation

In this blog post I will run through all of the Phase 3 assets that I was tasked with making for the major project.

Trays

To create this tray, I created a cube and scaled it down, I then used a lot of Booleans this was to cut out the specific squares that I wanted on the trays, I then fixed the UVs and Normals as this amount of Booleans really messed my UVs up.

Drinking glasses

For this glass I used a circle which I extruded in different ways to create the shape of the glass, I then smoothed the whole thing to make it look like glass in terms of roughness.

Assortment of glasses

For the remaining glasses I did the same technique as the first glass.

Pipes

To create the pipes that will be used in the engine room, I started out with a singular cylinder.

To create the pipe shapes, I used the spin tool to turn the cylinders in different ways/degree amounts to create various types of pipes, to finish the ends of the pipes off I extruded the ends outwards, then insetted the face and shrunk it down and then deleted it.

I did this because it makes the pipe look like it can be connected to other pipes.

Piston Blocks

To create the piston blocks, I started out by creating the pistons that will go into the block.

I then created the block which is a square that has been extruded from the bottom and made smaller.

I attached the pistons to the block and then booleaned the objects so that the pistons would cut out holes where they would go up and down in. I did this to make sure I’m not breaking immersion by having the pistons phasing and clipping through the block.

Piston block holes

Engine

To create the engine, I began by mirroring a cylinder along the y axis and extruding it in various ways.

I then added a box in the middle of these cylinders with some small pipes going out of the back of it, this is where the piston box will live in the final game.

I then added an area inside of the box for coal to go as this is a steam ship, i also added off shooting pipes which go to the paddle, I also added a housing unit for the valves/gauges and some more pipes/levers.

I added a pipe that goes towards the roof which is where the smoke goes.

Finally I added a metal flap and 2 gauges to the housing unit.