Categories
3D character Design

Zremesher Dog

Here is my attempt at remeshing a dog model from Zbrush, i used clay to fill in the gaps of the zSpheres and then i used the smooth stronger tool to start smoothing out the model, I then went over smaller details and used clay and the standard smooth tool to smooth out the little details to make it less blocky.

Here is the view of the dog when i press shift + F.

Categories
3D character Design

Week 3 Character Design: Gregory the Komodo Dragon

This week I used Z spheres to create a rough model for an animal, I initially started out making a frog, however it went a bit pair shaped and I then started to create a Komodo Dragon which I think went quite well considering it wasn’t even meant to be one at the start.

I used the move tool to move the spheres around into position and scaled them appropriately to create the legs and toes along with claws.

Categories
3D character Design

Week 2 Character Design

Here is my first attempt at using the Dynomesh tool within Zbrush to help me sculpt a pumpkin, I added a top part to it which ended up looking like a mushroom cloud, but I think that overall it went quite well.

Categories
3D character Design

Week 1 zBrush